The Open-world RPG that turned side quests into the main attraction
An enormous tactical playground where the squad creates better stories than the campaign
A stunning Marvel team fighter that makes newcomers feel powerful early without removing the depth serious players expect.
A satisfying cycle of raiding dungeons at night and convincing customers to overpay for the loot by day.
A tense fantasy extraction game with a strong combat loop buried beneath clumsy systems and an uncertain future.
A filthy violent playground that somehow lasted long enough to follow me from childhood into parenthood.
An ambitious change of direction that somehow feels cheaper than the games it keeps trying to imitate.
A breathtaking ending to the Norse saga that gives Kratos his biggest battles and some of his most human moments.
A brutal series comeback that turned a childhood icon into one of gaming’s most believable fathers.
A slow-burning western that repeatedly tested my patience before becoming one of the most emotional games I have ever finished.