
The first horror franchise I ever fell in love with finally has a game that actually feels like Halloween even if the launch is way rougher than Michael Myers deserves.

The Viking survival game that ate entire friend groups for years is finally finished and somehow still feels worth starting from scratch.

Capcom brought Onimusha back after twenty years and somehow made the swordplay feel better than most modern games built around it.

The vampire RPG I have wanted for years is finally here but clunky combat and open-world busywork keep me from loving it as much as I want to.

The dungeon-to-shop loop is still dangerously addictive even if the sequel occasionally overcomplicates the parts that never needed fixing.

Mortal Shell II takes everything the first game almost got right and finally turns it into a Soulslike worth putting next to the genre's heavy hitters.
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